Beyond the Frame: How I Reproduced SceneCompleter for 3D Scene Generation on My Local Rig
There is a recurring “wall” every AI hobbyist hits when working with Novel View Synthesis (NVS). You generate a beautiful second view of a room, but as soon as you try to “walk” further into the scene, the geometry falls apart like a house of cards. Recently, I came across the paper “SceneCompleter: Dense 3D Scene … Read more